Sasha Shkurkin

Unreal Engine Level Designer.

Experience:

CZM

Indie Project

FTL Goats Interactive

2024, Oct - Present

Part Time

Level Design, Plugins, Set Dressing, Cinematics, Blueprint Prototyping

Unreal Engine Generalist

STEAV

Solo Project

2025, Aug - Present

Part Time

Concept, mechanics prototyping, data driven and scalable blueprints, game loop iterations, white boxing, tech-design, 3D assets, set dressing, cinematics, UI/UX