Sasha Shkurkin
Unreal Engine Level Designer.
Experience:
CZM
Indie Project
FTL Goats Interactive
2024, Oct - Present
Part Time
Level Design, Plugins, Set Dressing, Cinematics, Blueprint Prototyping
Unreal Engine Generalist
STEAV
Solo Project
2025, Aug - Present
Part Time
Concept, mechanics prototyping, data driven and scalable blueprints, game loop iterations, white boxing, tech-design, 3D assets, set dressing, cinematics, UI/UX